Wednesday, January 5, 2011

I am a Dreamland Champion...

For today, I'm going over my thoughts on one of my favorite original NES games: Kirby's Adventure. Long before I beat Super Mario Bros., Adventures in the Magic Kingdom (my family is a bunch of Disney-philes...), or any other one player game (M.U.L.E. doesn't count...), I distinctly remember beating Kirby. My buddy Brian got it for Christmas one year and we played the hell out of it. It was awesome. Let's get started...

In a nutshell, you play as Kirby: a light pink roundyman with flippers and dark pink shoes. You can fly, suck up enemies, and take their powers (if they have any...) for yourself. The mission: play through multiple levels to find the boss and retrieve the pieces of the Star Rod. After you defeat King Dedede for the last piece and you think you're done, out pops the villain Nightmare for a showdown in space. Once Nightmare has been defeated, all is returned to normal in Dreamland....

This game absolutely rocks all the way around and back again. It is easily one of the tops games to be released for the NES and it was also one of the last. The SNES had already been released, so Nintendo had to up their game (literally and figuratively...) to get as much life out of the NES they could. The graphics are top notch, containing all the elements that made 8-bit gaming great, while hinting at what 16-bit games were then doing. The music was as advanced as the NES could muster, containing complex melodies and beats that never grew tired. The render of all the different animation levels put many NES games to shame...

As far as gameplay goes, the word 'versitile' does not do it justice. The standard game play has you flying, running, swimming, jumping, getting new powers every other minute, spitting out bad guys, looking for secret doors and puzzles. On top of that, it gives you dexterity games for extra lives(the Claw Game, a western Shoot-Out, and an Egg Swallowing game...), warp zones, a museum and an arena for easier access to certain powers. And the powers! You can grow spikes, spew fire, make ice cubes, turn into a stone, get a UFO, explode across the screen, turn into a wheel, scream into the mike; the list goes on and on. And you may think playing a cute pink blob would be emasculating. It's not at all. Everything about this game is enticing, addicting and all around a good time...

If you have never played this Kirby game (I can't comment on the others...), you are missing out on a truly great experience. Beyond the love of Nintendo, beyond nostalgia itself even, Kirby's Adventure stands out amongst it's peers of the 8-bit era like a king. Few games have given me as much pleasure (or even continued pleasure...) as this game does. I never thought I'd utter these words: I love that cute pink blob thingy...

Grade: A+ and fingers crossed for the Megaman 9 treatment for Kirby...

2 comments:

Brian said...

Possibly it's only flaw: it was too easy.

Too bad River and Zeph don't have Facebook. They'd probably be interested in some of this content... if you could get it to them

Prototaph said...

I seem to remember a hard mode we never used. Something to consider on the day I get it for the Wii Virtual Console...

I suppose we shall spread the word at dinner, if the fancy strikes us...